Copyright (C) 1994, Digital Equipment Corporation                         
 Digital Internal Use Only                                                 
 All rights reserved.                                                      
 Last modified on Tue May 31 15:11:41 PDT 1994 by najork                   
       Created on Wed Feb 16 14:53:40 PST 1994 by najork                   

A GraphicsBase.T is an abstraction of a window system (e.g.\ X, Trestle, or NT) and a 3D graphics library (e.g.\ PEX or OpenGL).

I have not yet isolated the window- and graphics-system dependent code; this is on my to-do list. Consequently, this interface still needs to be fleshed out.

INTERFACE GraphicsBase;

IMPORT ProxiedObj;

TYPE T <: ProxiedObj.T;


END GraphicsBase.