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* NOTE: This file is generated automatically from the event * definition file Binpack.evt. ********************************************************************<* PRAGMA LL *> INTERFACEcall the following to generate an event:BinpackIE ; <*NOWARN*> IMPORT IntList, BinpackAux, RealList, Algorithm, View; <*NOWARN*> IMPORT Thread;PROCEDURE Setup ( initiator: Algorithm.T; nBins, nWts: INTEGER ) RAISES {Thread.Alerted}; <* LL = {} *> PROCEDURE NewWeight ( initiator: Algorithm.T; id: INTEGER; wt: REAL ) RAISES {Thread.Alerted}; <* LL = {} *> PROCEDURE Pack ( initiator: Algorithm.T; bin: INTEGER; total: REAL ) RAISES {Thread.Alerted}; <* LL = {} *> PROCEDURE Ignore ( initiator: Algorithm.T; ) RAISES {Thread.Alerted}; <* LL = {} *> PROCEDURE Probe ( initiator: Algorithm.T; bin: INTEGER; total: REAL ) RAISES {Thread.Alerted}; <* LL = {} *> PROCEDURE TryToDeleteWeight ( initiator: View.T; id: INTEGER ) RAISES {Thread.Alerted}; <* LL = VBT.mu *> PROCEDURE TryToEmptyBin ( initiator: View.T; bin: INTEGER ) RAISES {Thread.Alerted}; <* LL = VBT.mu *> PROCEDURE RepackBin ( initiator: Algorithm.T; bin: INTEGER; old, new: IntList.T; amts: RealList.T ) RAISES {Thread.Alerted}; <* LL = VBT.mu *> END BinpackIE.