<* PRAGMA LL *> MODULE; IMPORT AnimationPath, BresenhamViewClass, Filter, GraphVBT, PaintOp, R2, VBT, View, ZeusPanel; VAR bgColor := PaintOp.FromRGB(0.6, 0.6, 0.6); pixelColor := PaintOp.FromRGB(0.0, 0.0, 0.0); lineColor := PaintOp.FromRGB(0.2, 1.0, 0.2); gridColor := PaintOp.FromRGB(0.0, 0.0, 0.0); borderClr := PaintOp.FromRGB(0.0, 0.0, 0.0) ; errorColor1l := PaintOp.FromRGB(1.0, 0.0, 0.0); errorColor1d := PaintOp.FromRGB(0.5, 0.0, 0.0); errorColor2l := PaintOp.FromRGB(1.0, 1.0, 0.0); errorColor2d := PaintOp.FromRGB(0.5, 0.5, 0.0); ViewOnlyLine
CONST NPOINTS = 64 ;
VAR lensColor := PaintOp.FromRGB(0.0, 0.0, 0.0); lensPt : ARRAY [0..NPOINTS-1] OF R2.T ; lensPol : ARRAY [0..NPOINTS-1] OF REFANY ;
TYPE T = BresenhamViewClass.T BRANDED OBJECT graph: GraphVBT.T; (* drawing canvas that fills the view *) width, height: INTEGER; x1, y1, x2, y2: INTEGER; (* Current line *) nrPixels : INTEGER ; x, y : INTEGER ; (* Current pixel *) wIncr, hIncr : REAL ; showError : BOOLEAN ; font : GraphVBT.WorldFont; OVERRIDES <* LL=0 *> oeSetup := Setup; oeNewLine := NewLine; oeShowPixel := ShowPixel; oeMove := Move ; END; PROCEDURENew (): View.T = BEGIN RETURN NEW(T).init(NIL) END New; PROCEDUREPixelEdge (view: T; x, y: INTEGER): R2.T = BEGIN RETURN R2.T{FLOAT(x) / FLOAT(view.width), FLOAT(y) / FLOAT(view.height)}; END PixelEdge; PROCEDUREPixelCenter (view: T; x, y: INTEGER): R2.T = BEGIN RETURN R2.T{(FLOAT(x) + 0.5) / FLOAT(view.width), (FLOAT(y) + 0.5) / FLOAT(view.height)}; END PixelCenter; PROCEDUREDrawError ( view : T; x, y, p : INTEGER; scale : REAL;color: PaintOp.T) = VAR error := ((FLOAT(p)/(2.0*FLOAT(view.width)))+ 0.5) * 2.0 * scale ; posError := R2.T{ (FLOAT(x) + 0.5) / FLOAT(view.width), (FLOAT(y)) / FLOAT(view.height) + (error/2.0) } ; sizeError := R2.T{1.0 / FLOAT(view.width), error} ; BEGIN NEW(GraphVBT.Vertex, graph := view.graph, pos := posError, size := sizeError, border := 0.001, fontColor := borderClr, color := color).init().toFront(GraphVBT.ZOrder.Normal); END DrawError ; PROCEDURESetup (view: T; width, height: INTEGER; show : BOOLEAN) = VAR west := -0.1 ; south : REAL ; east : REAL ; north := 1.1 ; BEGIN south := -0.1 ; east := 1.1 ; view.graph := NEW(GraphVBT.T, world := GraphVBT.WorldRectangle{ w := west, s := south, e := east, n := north}).init(); view.width := width; view.height := height; view.wIncr := 1.0 / FLOAT(width) ; view.hIncr := 1.0 / FLOAT(height) ; view.nrPixels := 0 ; view.showError := show ; view.font := view.graph.font( family := "Helvetica", weight := "bold", slant := GraphVBT.Slant.Roman, size := 0.08) ; LOCK VBT.mu DO EVAL Filter.Replace(view, view.graph) END; NEW(GraphVBT.Vertex, graph := view.graph, pos := R2.T{0.5, 0.5}, size := R2.T{1.4, 5.0}, color := bgColor).init().toBack(GraphVBT.ZOrder.Background); FOR w := 0 TO width DO VAR v0 := NEW(GraphVBT.Vertex, graph := view.graph, pos := PixelEdge(view, w, 0)).init(); v1 := NEW(GraphVBT.Vertex, graph := view.graph, pos := PixelEdge(view, w, height)).init(); BEGIN NEW(GraphVBT.Edge, vertex0 := v0, vertex1 := v1, width := 0.001, color := gridColor).init().toFront (GraphVBT.ZOrder.Foreground) ; END; END; FOR h := 0 TO height DO VAR v0 := NEW(GraphVBT.Vertex, graph := view.graph, pos := PixelEdge(view, 0, h)).init(); v1 := NEW(GraphVBT.Vertex, graph := view.graph, pos := PixelEdge(view, width, h)).init(); BEGIN NEW(GraphVBT.Edge, vertex0 := v0, vertex1 := v1, width := 0.001, color := gridColor).init().toFront (GraphVBT.ZOrder.Foreground); END; END; view.graph.redisplay() END Setup; PROCEDURENewLine (view: T; x1, y1, x2, y2: INTEGER) = VAR v0 := NEW(GraphVBT.Vertex, graph := view.graph, pos := PixelCenter(view, x1, y1)).init(); v1 := NEW(GraphVBT.Vertex, graph := view.graph, pos := PixelCenter(view, x2, y2)).init(); BEGIN NEW(GraphVBT.Edge, vertex0 := v0, vertex1 := v1, width := 0.01, color := lineColor).init().toFront (GraphVBT.ZOrder.Foreground);
VAR xC := view.wIncr ; yC := view.hIncr ; rX := 1.3 * view.wIncr ; rY := 1.3 * view.hIncr ; BEGIN FOR i := 0 TO NPOINTS-1 DO ang := FLOAT(i, LONGREAL) * angIncr ; lensPt[i] := R2.T{ FLOAT(Math.cos(ang)) * rX + xC, FLOAT(Math.sin(ang)) * rY + yC } ; lensPol[i]:= NEW(GraphVBT.Vertex, graph:=view.graph, pos:=lensPt[i], color := lensColor).init(); IF (i > 0) THEN NEW(GraphVBT.Edge, vertex0 := lensPol[i-1], vertex1 := lensPol[i], color := lensColor, width := 0.001).init().toFront (GraphVBT.ZOrder.Foreground); END ; END END ;
NEW(GraphVBT.Edge, vertex0 := lensPol[NPOINTS-1], vertex1 := lensPol[0], color := lensColor, width := 0.001).init().toFront (GraphVBT.ZOrder.Foreground);
view.x1 := x1; view.y1 := y1; view.x2 := x2; view.y2 := y2; view.graph.redisplay() END NewLine; PROCEDUREShowPixel (view: T; x : INTEGER; y : INTEGER; <* UNUSED *> p1: INTEGER; p2: INTEGER) = VAR v : GraphVBT.Vertex ; BEGIN IF p2 < 0 THEN DrawError (view, x, -4, p2, 1.0 / FLOAT(view.height), errorColor1d) ; DrawError (view, x, -11, p2, 2.0 / FLOAT(view.height), errorColor2d) ; ELSE DrawError (view, x, -4, p2, 1.0 / FLOAT(view.height), errorColor1l) ; DrawError (view, x, -11, p2, 2.0 / FLOAT(view.height), errorColor2l) ; END ; IF (view.nrPixels = 0) THEN v := NEW(GraphVBT.Vertex, graph := view.graph, pos := PixelCenter(view, x, y), size := R2.Scale(2.0, PixelCenter(view, 0, 0)), color := pixelColor, shape := GraphVBT.VertexShape.Ellipse).init(); view.x := x ; view.y := y ; ELSE VAR pos0 := PixelCenter(view, view.x, view.y) ; pos1 := PixelCenter(view, x, y) ; path01 := NEW(AnimationPath.StraightPath).init(pos0, pos1) ; BEGIN v := NEW(GraphVBT.Vertex, graph := view.graph, pos := pos0, size := R2.Scale(2.0, PixelCenter(view, 0, 0)), color := pixelColor, shape := GraphVBT.VertexShape.Ellipse).init(); v.move ( pos := pos1, animated := FALSE, start := 0.0, stop := 1.0, path := path01) ;
view.graph.animate(0.0, 1.0) ;
view.x := x ; view.y := y ; END ; END ; INC (view.nrPixels) ; view.graph.redisplay() ; END ShowPixel; PROCEDUREMove (view : T; p : INTEGER) = VAR incr : R2.T ;
oldPt, newPt : R2.T ; newVert : GraphVBT.Vertex ; newPath : AnimationPath.StraightPath;
BEGIN IF (p < 0) THEN incr := R2.T {view.wIncr, 0.0} ELSE incr := R2.T {view.wIncr, view.hIncr} END ;
FOR i := 0 TO NPOINTS-1 DO oldPt := lensPt[i] ; newPt := R2.T {oldPt[0]+incr[0],oldPt[1]+incr[1]} ; newPath := NEW(AnimationPath.StraightPath).init(oldPt, newPt) ; newVert := lensPol[i] ; newVert.move (pos := newPt, animated := TRUE, path := newPath) ; lensPol[i] := newVert ; lensPt[i] := newPt ; END ; view.graph.animate(0.0, 1.0) ;
view.graph.redisplay() END Move ; BEGIN ZeusPanel.RegisterView (New, "OnlyLine", "Bresenham"); END ViewOnlyLine.