<*PRAGMA LL*> UNSAFE MODULEProcedures for activating the up methods of a VBT.; IMPORT VBT, VBTRep, Word, Rect, Region, PropertyV, Scheduler, Thread, BatchRep, Batch, BatchUtil, Cursor, Axis, ScrnPixmap, Point, Trestle, MouseSplit, VBTTuning; FROM VBTRep IMPORT Prop, Props; FROM BatchUtil IMPORT ClipState; REVEAL VBT.Split = MouseSplit.Public BRANDED OBJECT OVERRIDES beChild := BeChildDefault; pred := PredDefault; nth := NthDefault; index := IndexDefault; locate := LocateDefault; setcage := MouseSplit.Setcage; setcursor := MouseSplit.Setcursor; paintbatch := PaintBatchDefault; sync := SyncDefault; capture := CaptureDefault; screenOf := ScreenOfDefault; newShape := NewShapeDefault; acquire := AcquireDefault; release := ReleaseDefault; put := PutDefault; forge := ForgeDefault; readUp := ReadDefault; writeUp := WriteDefault; mouse := MouseSplit.Mouse; position := MouseSplit.Position; discard := DiscardDefault; rescreen := RescreenDefault; repaint := RepaintDefault; misc := MiscCodeDefault; getcursor := MouseSplit.Getcursor; replace := DoCrash; insert := DoCrash; move := DoCrash END; PROCEDURE VBTClass LocateChanged (v: VBT.Split) = BEGIN MouseSplit.InvalidateCache(v) END LocateChanged; PROCEDUREDoCrash (<*UNUSED*>v: VBT.Split; <*UNUSED*>ch, new: VBT.T) = BEGIN Crash() END DoCrash; PROCEDUREBeChildDefault (v: VBT.Split; ch: VBT.T) RAISES {} = BEGIN (* LL = VBT.mu & v & ch *) IF (ch.parent # NIL) OR (ch.st # v.st) THEN Crash() END; ch.parent := v; VBTRep.Mark(v) END BeChildDefault; PROCEDURECage (v: VBT.T): VBT.Cage RAISES {} = BEGIN (* LL >= v *) CASE v.cageType OF VBTCageType.Gone => RETURN VBT.GoneCage | VBTCageType.Everywhere => RETURN VBT.EverywhereCage | VBTCageType.Rectangle => IF v.miscRef # NIL THEN RETURN v.miscRef.cage ELSE RETURN VBTRep.EmptyCage END END END Cage; PROCEDURECageType (v: VBT.T): VBTCageType RAISES {} = BEGIN (* LL = v *) RETURN v.cageType END CageType; PROCEDUREGetCursor (v: VBT.T): Cursor.T RAISES {} = BEGIN (* LL = v *) RETURN v.cursor END GetCursor; PROCEDURESetShortCircuit (v: VBT.T) RAISES {} = BEGIN (* LL = v *) v.props := v.props + Props{Prop.ShortCircuit} END SetShortCircuit; PROCEDUREClearShortCircuit (v: VBT.T) RAISES {} = BEGIN (* LL = v *) v.props := v.props - Props{Prop.ShortCircuit} END ClearShortCircuit; PROCEDUREPutProp (v: VBT.T; ref: REFANY) RAISES {} = BEGIN (* LL = v *) PropertyV.Put(v.propset, ref) END PutProp; PROCEDUREGetProp (v: VBT.T; tc: INTEGER): REFANY RAISES {} = BEGIN (* LL = v *) RETURN PropertyV.Get(v.propset, tc) END GetProp; PROCEDURERemProp (v: VBT.T; tc: INTEGER) RAISES {} = BEGIN (* LL = v *) PropertyV.Remove(v.propset, tc) END RemProp; PROCEDUREReshape ( v: VBT.T; READONLY new, saved: Rect.T) RAISES {} = VAR cd: VBT.ReshapeRec; emptyNew, emptyPrev: BOOLEAN; BEGIN (* LL = v's share of VBT.mu *) emptyNew := new.west >= new.east; emptyPrev := v.domain.west >= v.domain.east; IF emptyNew AND emptyPrev THEN RETURN END; cd.prev := v.domain; cd.new := new; LOCK v DO cd.marked := Prop.Marked IN v.props; v.props := v.props - Props{Prop.Marked,Prop.BlockNewShape}; IF emptyNew OR emptyPrev OR v.batch # NIL THEN VBTRep.CancelBatch(v); cd.saved := Rect.Empty ELSE cd.saved := Rect.Meet(saved, v.domain); IF NOT Rect.IsEmpty(cd.saved) THEN v.props := v.props + Props{Prop.Reshaping} END END; IF v.parent # NIL THEN IF Prop.Reshaping IN v.props THEN VBTRep.CreateMisc(v); v.miscRef.oldDomain := cd.saved ELSIF v.miscRef # NIL THEN v.miscRef.oldDomain := Rect.Empty; v.miscRef.badRgn := Region.Empty; VBTRep.CheckMisc(v) END END; v.domain := new; v.props := v.props + Props{Prop.Covered} END; v.reshape(cd); LOCK v DO IF v.batch # NIL THEN VBTRep.ForceBatch(v) END; IF Prop.Reshaping IN v.props THEN IF v.miscRef # NIL THEN v.miscRef.badRgn := Region.MeetRect(new, v.miscRef.badRgn); v.miscRef.oldDomain := Rect.Empty; VBTRep.CheckMisc(v) END END; v.props := v.props - Props{Prop.Covered, Prop.Reshaping}; END END Reshape; PROCEDURERescreen (v: VBT.T; st: VBT.ScreenType) RAISES {} = VAR cd: VBT.RescreenRec; emptyPrev: BOOLEAN; BEGIN (* LL = v's share of VBT.mu *) emptyPrev := v.domain.west >= v.domain.east; IF emptyPrev AND v.st = st THEN RETURN END; cd.prev := v.domain; cd.st := st; LOCK v DO VBTRep.CancelBatch(v); cd.marked := Prop.Marked IN v.props; v.props := v.props - Props{Prop.Marked,Prop.BlockNewShape}; v.domain := Rect.Empty; v.st := st; IF v.miscRef # NIL THEN v.miscRef.oldDomain := Rect.Empty; v.miscRef.badRgn := Region.Empty; VBTRep.CheckMisc(v) END END; v.rescreen(cd); LOCK v DO IF v.parent # NIL THEN v.parent.setcursor(v) END END END Rescreen; PROCEDURERepaint (v: VBT.T; READONLY badR: Region.T) RAISES {} = VAR br: Region.T; seqno: Word.T := 0; seqnoValid: BOOLEAN; BEGIN LOCK v DO IF v.parent = NIL THEN RETURN END; br := Region.MeetRect(v.domain, badR); seqnoValid := v.miscRef # NIL; IF seqnoValid THEN seqno := v.miscRef.rpseqno; br := Region.Join(v.miscRef.badRgn, br) END; v.props := v.props + Props{Prop.Covered} END; IF NOT Region.IsEmpty(br) THEN v.repaint(br) END; LOCK v DO IF v.batch # NIL THEN VBTRep.ForceBatch(v) END; v.props := v.props - Props{Prop.Covered}; IF seqnoValid THEN IF v.miscRef # NIL AND seqno = v.miscRef.rpseqno THEN v.miscRef.badRgn := Region.Empty END; VBTRep.CheckMisc(v) END END END Repaint; PROCEDUREPosition (v: VBT.T; READONLY cd: VBT.PositionRec) RAISES {} = VAR escaped: BOOLEAN; BEGIN LOCK v DO IF v.cageType = VBTCageType.Everywhere THEN escaped := FALSE ELSIF v.cageType = VBTCageType.Gone THEN escaped := NOT cd.cp.gone ELSE escaped := v.miscRef = NIL OR VBT.Outside(cd.cp, v.miscRef.cage); IF escaped AND (v.miscRef # NIL) THEN v.miscRef.cage := VBTRep.EmptyCage; VBTRep.CheckMisc(v) END END; v.props := v.props - Props{Prop.EscapePending}; IF NOT escaped THEN IF v.parent # NIL THEN v.parent.setcage(v) END; RETURN END; v.props := v.props + Props{Prop.Covered, Prop.CageCovered}; v.cageType := VBTCageType.Everywhere END; v.position(cd); LOCK v DO IF v.parent # NIL THEN v.parent.setcage(v) END; IF v.batch # NIL THEN VBTRep.ForceBatch(v) END; v.props := v.props - Props{Prop.Covered, Prop.CageCovered}; END END Position; PROCEDUREKey (v: VBT.T; READONLY cd: VBT.KeyRec) RAISES {} = BEGIN LOCK v DO v.props := v.props + Props{Prop.Covered} END; v.key(cd); LOCK v DO IF v.batch # NIL THEN VBTRep.ForceBatch(v) END; v.props := v.props - Props{Prop.Covered} END END Key; PROCEDUREMouse (v: VBT.T; READONLY cd: VBT.MouseRec) RAISES {} = BEGIN LOCK v DO v.props := v.props + Props{Prop.Covered} END; v.mouse(cd); LOCK v DO IF v.batch # NIL THEN VBTRep.ForceBatch(v) END; v.props := v.props - Props{Prop.Covered} END END Mouse; PROCEDUREMisc (v: VBT.T; READONLY cd: VBT.MiscRec) RAISES {} = BEGIN LOCK v DO v.props := v.props + Props{Prop.Covered} END; v.misc(cd); LOCK v DO IF v.batch # NIL THEN VBTRep.ForceBatch(v) END; v.props := v.props - Props{Prop.Covered} END END Misc; TYPE EscapeClosure = Thread.SizedClosure OBJECT v: VBT.T OVERRIDES apply := NotifyEscape END; PROCEDUREForceEscape (v: VBT.T) = BEGIN IF NOT Prop.EscapePending IN v.props AND v.cageType = VBTCageType.Rectangle THEN v.props := v.props + Props{Prop.EscapePending}; IF NOT Prop.EscapeCovered IN v.props THEN v.props := v.props + Props{Prop.EscapeCovered}; EVAL Thread.Fork(NEW(EscapeClosure, v := v, stackSize := 20000)) END END END ForceEscape; CONST Gone = VBT.PositionRec{VBT.CursorPosition{Point.Origin, 0, TRUE, FALSE}, time := 0, modifiers := VBT.Modifiers{}}; PROCEDURENotifyEscape (cl: EscapeClosure): REFANY = VAR b: BOOLEAN; BEGIN (* EVAL ThreadFriends.SetPriority(TPFriends.PriIOLow) *) LOOP Scheduler.Yield(); LOCK VBT.mu DO LOCK cl.v DO b := Prop.EscapePending IN cl.v.props; IF b THEN cl.v.props := cl.v.props - Props{Prop.EscapePending} ELSE cl.v.props := cl.v.props - Props{Prop.EscapeCovered}; RETURN NIL END END; Position(cl.v, Gone) END END END NotifyEscape; TYPE RepaintClosure = Thread.SizedClosure OBJECT v: VBT.T OVERRIDES apply := NotifyRepaint END; PROCEDUREForceRepaint (v: VBT.T; READONLY rgn: Region.T; deliver := TRUE) RAISES {} = VAR br: Region.T; BEGIN IF (v.parent = NIL) OR Region.IsEmpty(rgn) AND ((NOT deliver) OR (v.miscRef = NIL)) THEN RETURN END; br := Region.MeetRect(v.domain, rgn); IF Prop.Reshaping IN v.props THEN br := Region.Join(br, Region.MeetRect(v.miscRef.oldDomain, rgn)) END; IF NOT Region.IsEmpty(br) THEN VBTRep.CreateMisc(v); v.miscRef.badRgn := Region.Join(v.miscRef.badRgn, br); INC(v.miscRef.rpseqno) END; IF deliver AND NOT (Prop.RepaintPending IN v.props) THEN v.props := v.props + Props{Prop.RepaintPending}; EVAL Thread.Fork(NEW(RepaintClosure, v := v, stackSize := 20000)) END END ForceRepaint; PROCEDURENotifyRepaint (cl: RepaintClosure): REFANY RAISES {} = BEGIN (* EVAL ThreadFriends.SetPriority(TPFriends.PriIOLow) *) LOCK VBT.mu DO LOCK cl.v DO cl.v.props := cl.v.props - Props{Prop.RepaintPending} END; Repaint(cl.v, Region.Empty) END; RETURN NIL END NotifyRepaint; PROCEDURERedisplay (v: VBT.T) RAISES {} = BEGIN LOCK v DO IF NOT Prop.Marked IN v.props THEN RETURN END; v.props := v.props - Props{Prop.Marked} + Props{Prop.Covered} END; v.redisplay(); LOCK v DO IF v.batch # NIL THEN VBTRep.ForceBatch(v) END; v.props := v.props - Props{Prop.Covered} END END Redisplay; PROCEDUREGetShape (v: VBT.T; ax: Axis.T; n: CARDINAL; clearNewShape := TRUE): VBT.SizeRange RAISES {} = VAR sz := v.shape(ax, n); BEGIN IF clearNewShape THEN ClearNewShape(v) ELSE UnblockNewShape(v) END; IF (sz.lo <= sz.pref) AND (sz.pref < sz.hi) THEN RETURN sz END; Crash(); <*ASSERT FALSE*> END GetShape; PROCEDUREGetShapes (v: VBT.T; clearNewShape := TRUE): ARRAY Axis.T OF VBT.SizeRange = VAR res: ARRAY Axis.T OF VBT.SizeRange; ax := v.axisOrder(); BEGIN res[ax] := GetShape(v, ax, 0, clearNewShape); res[Axis.Other[ax]] := GetShape(v, Axis.Other[ax], res[ax].pref, FALSE); RETURN res END GetShapes; PROCEDUREDetach (v: VBT.T) RAISES {} = BEGIN LOCK v DO VBTRep.DestroyMisc(v); v.parent := NIL; v.upRef := NIL; ClearShortCircuit(v); ForceEscape(v) END; Reshape(v, Rect.Empty, Rect.Empty) END Detach;
PROCEDUREThe default split methods.SetCage (v: VBT.T; READONLY cgP: VBT.Cage) RAISES {} = VAR oldType := v.cageType; cg: VBT.Cage; BEGIN (* LL = v *) IF oldType = VBTCageType.Everywhere THEN cg := cgP ELSIF oldType = VBTCageType.Gone THEN cg.rect := cgP.rect; cg.screen := cgP.screen; cg.inOut := cgP.inOut * VBT.InOut{TRUE}; IF cg.inOut = VBT.InOut{} THEN cg := VBT.EmptyCage END ELSIF v.miscRef = NIL THEN cg := VBTRep.EmptyCage ELSE cg.rect := Rect.Meet(cgP.rect, v.miscRef.cage.rect); cg.inOut := cgP.inOut * v.miscRef.cage.inOut; IF Rect.IsEmpty(cg.rect) OR cg.inOut = VBT.InOut{} THEN cg := VBT.EmptyCage ELSIF cgP.screen = VBT.AllScreens THEN cg.screen := v.miscRef.cage.screen ELSIF v.miscRef.cage.screen = VBT.AllScreens THEN cg.screen := cgP.screen ELSIF cgP.screen = v.miscRef.cage.screen THEN cg.screen := cgP.screen ELSE cg := VBTRep.EmptyCage END END; IF (cg.screen # VBT.AllScreens) OR NOT (TRUE IN cg.inOut) OR NOT Rect.Equal(cg.rect, Rect.Full) THEN v.cageType := VBTCageType.Rectangle ELSIF (FALSE IN cg.inOut) THEN v.cageType := VBTCageType.Everywhere ELSE v.cageType := VBTCageType.Gone END; IF v.parent = NIL THEN IF NOT (TRUE IN cg.inOut) THEN ForceEscape(v) END; RETURN END; IF v.cageType = oldType AND ((v.cageType # VBTCageType.Rectangle) OR (v.miscRef = NIL) AND Rect.IsEmpty(cg.rect) OR (v.miscRef # NIL) AND EqualCage(cg, v.miscRef.cage)) THEN RETURN END; IF (v.cageType = VBTCageType.Rectangle) AND NOT Rect.IsEmpty(cg.rect) THEN VBTRep.CreateMisc(v); v.miscRef.cage := cg ELSIF v.miscRef # NIL THEN v.miscRef.cage := VBTRep.EmptyCage; IF oldType = VBTCageType.Rectangle THEN VBTRep.CheckMisc(v) END END; IF NOT (Prop.CageCovered IN v.props) THEN v.parent.setcage(v) END END SetCage; PROCEDUREEqualCage (READONLY a, b: VBT.Cage): BOOLEAN = BEGIN IF Rect.IsEmpty(a.rect) AND Rect.IsEmpty(b.rect) THEN RETURN TRUE END; RETURN a.inOut = b.inOut AND a.screen = b.screen AND Rect.Equal(a.rect, b.rect) END EqualCage; PROCEDURESetCursor (v: VBT.T; cs: Cursor.T) RAISES {} = BEGIN IF v.cursor.cs # cs.cs THEN v.cursor := cs; IF v.parent # NIL THEN v.parent.setcursor(v) END END END SetCursor; VAR combineLimit := VBTTuning.CombineLimit; PROCEDUREPaintBatch (v: VBT.T; VAR ba: Batch.T) RAISES {} = VAR w: VBT.T; clipP: Rect.T; clipPed: BOOLEAN; lenb: INTEGER; CONST CombineProps = VBTRep.AllProps - Props{Prop.Covered, Prop.OnQ, Prop.ExcessBegins, Prop.Combiner}; CoveredProps = VBTRep.AllProps - Props{Prop.Covered, Prop.OnQ, Prop.ExcessBegins}; PROCEDURE OKToMerge(): BOOLEAN = BEGIN IF v.batch # NIL THEN WITH b = v.batch^ DO IF b.firstSingle # b.next THEN RETURN FALSE END; BatchUtil.Tighten(v.batch); IF NOT Rect.Subset(b.clip, v.domain) THEN RETURN FALSE END END END; IF clipPed THEN ba.clip := clipP; clipPed := FALSE END; BatchUtil.Tighten(ba); IF Rect.Subset(ba.clip, v.domain) THEN RETURN TRUE ELSE clipP := ba.clip; clipPed := TRUE; ba.clip := Rect.Meet(ba.clip, v.domain); ba.clipped := ClipState.Unclipped; RETURN FALSE END END OKToMerge; BEGIN IF ba = NIL THEN RETURN END; lenb := ba.next - ADR(ba.b[0]); IF lenb = 0 THEN Batch.Free(ba); RETURN END; Thread.Acquire(v); TRY (* AIRLOCK v DO *) WITH vdom = v.domain, clip = ba.clip DO clipPed := (clip.west < vdom.west) OR (clip.east > vdom.east) OR (clip.north < vdom.north) OR (clip.south > vdom.south); IF clipPed THEN ba.clipped := ClipState.Unclipped; clipP := clip; clip := Rect.Meet(clipP, vdom) END END; (* clipPed == clipP is defined to be the original value of clip. In any case, clip is now a subset of the domain of v *) IF ba.clip.west >= ba.clip.east THEN IF Prop.Reshaping IN v.props THEN IF NOT clipPed THEN clipP := ba.clip END; VBTRep.ExpandBadRect(v, clipP, ba) END; Batch.Free(ba); RETURN END; LOOP (* LL = v *) IF ((v.remaining >= lenb) OR (lenb < combineLimit) AND NOT (v.props <= CombineProps)) AND (NOT (Prop.Reshaping IN v.props) OR OKToMerge()) THEN (* Deposit batch onto v. *) IF (v.batch # NIL) AND (v.remaining < lenb) THEN VBTRep.ForceBatch(v) END; IF v.batch = NIL THEN v.batch := ba; ba.firstSingle := ba.next; ba.excessBegins := 0; v.remaining := NUMBER(ba.b^) * BYTESIZE(Word.T) - lenb; ba := NIL ELSE (* Now v's batch is present and has room for the batch *) VBTRep.ExtendBatch(v, ba) END; IF v.props <= CoveredProps THEN VBTRep.Enqueue(v) END; EXIT END; IF v.batch # NIL THEN VBTRep.ForceBatch(v) END; IF (Prop.Reshaping IN v.props) OR NOT Rect.IsEmpty(ba.scrollSource) THEN IF NOT clipPed THEN clipP := ba.clip; clipPed := TRUE END; VBTRep.ExpandBadRect(v, clipP, ba); clipPed := FALSE; IF (ba.clipped = ClipState.Unclipped) OR NOT Rect.Subset(ba.clip, v.domain) THEN ba.clip := Rect.Meet(ba.clip, v.domain); ba.clipped := ClipState.Unclipped END END; IF v.parent = NIL THEN Batch.Free(ba); EXIT ELSIF NOT Prop.ShortCircuit IN v.props THEN v.parent.paintbatch(v, ba); ba := NIL; EXIT END; w := v.parent; Thread.Acquire(w); Thread.Release(v); v := w END FINALLY Thread.Release(v) END END PaintBatch; PROCEDUREGetBadRegion (v: VBT.T): Region.T = (* LL = v *) BEGIN IF v.parent = NIL THEN RETURN Region.Empty ELSE IF v.batch # NIL THEN VBTRep.ForceBatch(v) END; IF v.miscRef = NIL THEN RETURN Region.Empty ELSE RETURN v.miscRef.badRgn END END END GetBadRegion; PROCEDUREAcquire (v: VBT.T; s: VBT.Selection; t: VBT.TimeStamp) RAISES {VBT.Error} = BEGIN WITH p = v.parent DO IF p = NIL THEN RAISE VBT.Error(VBT.ErrorCode.Uninstalled) END; p.acquire(v, v, s, t) END END Acquire; PROCEDURERelease (v: VBT.T; s: VBT.Selection) RAISES {} = BEGIN WITH p = v.parent DO IF p # NIL THEN p.release(v, v, s) END END END Release; PROCEDUREPut ( v: VBT.T; s: VBT.Selection; t: VBT.TimeStamp; type: VBT.MiscCodeType; READONLY detail: VBT.MiscCodeDetail ) RAISES {VBT.Error} = BEGIN WITH p = v.parent DO IF p # NIL THEN p.put(v, v, s, t, type, detail) ELSE RAISE VBT.Error(VBT.ErrorCode.Uninstalled) END END END Put; PROCEDUREForge (v: VBT.T; type: VBT.MiscCodeType; READONLY detail: VBT.MiscCodeDetail) RAISES {VBT.Error} = BEGIN WITH p = v.parent DO IF p # NIL THEN p.forge(v, v, type, detail) ELSE RAISE VBT.Error(VBT.ErrorCode.Uninstalled) END END END Forge; PROCEDUREHasNewShape (v: VBT.T): BOOLEAN = BEGIN LOCK v DO RETURN Prop.HasNewShape IN v.props END END HasNewShape; PROCEDUREClearNewShape (v: VBT.T) = BEGIN LOCK v DO v.props := v.props - Props{Prop.HasNewShape,Prop.BlockNewShape} END END ClearNewShape; PROCEDUREUnblockNewShape (v: VBT.T) = BEGIN LOCK v DO v.props := v.props - Props{Prop.BlockNewShape} END END UnblockNewShape;
PROCEDUREDefault VBT down methods for splits.PredDefault (v: VBT.Split; ch: VBT.T): VBT.T RAISES {} = VAR res: VBT.T := NIL; next := v.succ(res); BEGIN WHILE next # NIL AND next # ch DO res := next; next := v.succ(res) END; IF next # ch THEN Crash() END; RETURN res END PredDefault; PROCEDURENthDefault (v: VBT.Split; n: CARDINAL): VBT.T RAISES {} = VAR ch := v.succ(NIL); BEGIN WHILE ch # NIL AND n # 0 DO DEC(n); ch := v.succ(ch) END; RETURN ch END NthDefault; PROCEDUREIndexDefault (v: VBT.Split; ch: VBT.T): CARDINAL RAISES {} = VAR res := 0; chP := v.succ(NIL); BEGIN WHILE chP # ch AND chP # NIL DO INC(res); chP := v.succ(chP) END; IF chP # ch THEN Crash() END; RETURN res END IndexDefault; PROCEDURELocateDefault ( v: VBT.Split; READONLY pt: Point.T; VAR (*OUT*) rect: Rect.T): VBT.T RAISES {} = VAR ch := v.succ(NIL); BEGIN rect := Rect.Full; WHILE ch # NIL DO (* (pt IN rect), rect doesn't intersect the domain of any predecessor of ch *) WITH r = ch.domain DO IF r.west >= r.east THEN (* skip *) ELSIF pt.v < r.north THEN IF rect.south > r.north THEN rect.south := r.north END ELSIF pt.v >= r.south THEN IF rect.north < r.south THEN rect.north := r.south END ELSIF pt.h < r.west THEN IF rect.east > r.west THEN rect.east := r.west END ELSIF pt.h >= r.east THEN IF rect.west < r.east THEN rect.west := r.east END ELSE rect := Rect.Meet(rect, r); RETURN ch END; ch := v.succ(ch) END END; RETURN NIL END LocateDefault;
PROCEDUREThe default up methods.DiscardDefault (v: VBT.Split) RAISES {} = VAR ch := v.succ(NIL); BEGIN WHILE ch # NIL DO v.replace(ch, NIL); Detach(ch); VBT.Discard(ch); ch := v.succ(NIL) END; v.mouseRef := NIL END DiscardDefault; PROCEDURERescreenDefault (v: VBT.Split; <*UNUSED*>READONLY cd: VBT.RescreenRec) RAISES {} = VAR ch := v.succ(NIL); BEGIN WHILE ch # NIL DO Rescreen(ch, v.st); ch := v.succ(ch) END END RescreenDefault; PROCEDURERepaintDefault (v: VBT.Split; READONLY rgn: Region.T) RAISES {} = VAR ch := v.succ(NIL); BEGIN WHILE ch # NIL DO Repaint(ch, rgn); ch := v.succ(ch) END END RepaintDefault; PROCEDUREMiscCodeDefault (v: VBT.Split; READONLY cd: VBT.MiscRec) RAISES {} = VAR ch := v.succ(NIL); BEGIN WHILE ch # NIL DO Misc(ch, cd); ch := v.succ(ch) END END MiscCodeDefault;
The following method defaults recurse on their parent in and obvious way.
PROCEDURENewShapeDefault (v: VBT.Split; <*UNUSED*>ch: VBT.T) RAISES {} = BEGIN VBT.NewShape(v) END NewShapeDefault; PROCEDUREPaintBatchDefault (v: VBT.Split; ch: VBT.T; b: Batch.T) RAISES {} = BEGIN PaintBatch(v, b); SetShortCircuit(ch); END PaintBatchDefault; PROCEDURESyncDefault (v: VBT.Split; ch: VBT.T; wait := TRUE) RAISES {} = BEGIN LOCK v DO Thread.Release(ch); IF v.batch # NIL THEN VBTRep.ForceBatch(v) END; WITH p = v.parent DO IF p # NIL THEN p.sync(v, wait) END END; END; Thread.Acquire(ch); END SyncDefault; PROCEDURECaptureDefault ( v: VBT.Split; <*UNUSED*>ch: VBT.T; READONLY rect: Rect.T; VAR (*out*) br: Region.T): ScrnPixmap.T RAISES {} = BEGIN RETURN VBT.Capture(v, rect, br) END CaptureDefault; PROCEDUREScreenOfDefault ( v: VBT.Split; <*UNUSED*>ch: VBT.T; READONLY pt: Point.T): Trestle.ScreenOfRec RAISES {} = BEGIN RETURN Trestle.ScreenOf(v, pt) END ScreenOfDefault; PROCEDUREAcquireDefault ( v: VBT.Split; <*UNUSED*>ch: VBT.T; w: VBT.T; s: VBT.Selection; ts: VBT.TimeStamp) RAISES {VBT.Error} = BEGIN (* LL < v *) LOCK v DO IF v.parent = NIL THEN RAISE VBT.Error(VBT.ErrorCode.Uninstalled) ELSE v.parent.acquire(v, w, s, ts) END END END AcquireDefault; PROCEDUREReleaseDefault ( v: VBT.Split; <*UNUSED*>ch: VBT.T; w: VBT.T; s: VBT.Selection) RAISES {} = BEGIN (* LL < v *) LOCK v DO IF v.parent # NIL THEN v.parent.release(v, w, s) END END END ReleaseDefault; PROCEDUREPutDefault ( v: VBT.Split; <*UNUSED*>ch: VBT.T; w: VBT.T; s: VBT.Selection; ts: VBT.TimeStamp; type: VBT.MiscCodeType; READONLY detail: ARRAY [0..1] OF INTEGER) RAISES {VBT.Error} = BEGIN (* LL < v *) LOCK v DO IF v.parent = NIL THEN RAISE VBT.Error(VBT.ErrorCode.Uninstalled) ELSE v.parent.put(v, w, s, ts, type, detail) END END END PutDefault; PROCEDUREForgeDefault ( v: VBT.Split; <*UNUSED*>ch: VBT.T; w: VBT.T; type: VBT.MiscCodeType; READONLY detail: ARRAY [0..1] OF INTEGER) RAISES {VBT.Error} = BEGIN (* LL < v *) LOCK v DO IF v.parent = NIL THEN RAISE VBT.Error(VBT.ErrorCode.Uninstalled) ELSE v.parent.forge(v, w, type, detail) END END END ForgeDefault; PROCEDUREReadDefault ( v: VBT.Split; <*UNUSED*>ch: VBT.T; w: VBT.T; s: VBT.Selection; ts: VBT.TimeStamp; tc: CARDINAL) : VBT.Value RAISES {VBT.Error} = VAR p: VBT.Split; BEGIN LOCK v DO p := v.parent END; IF p = NIL THEN RAISE VBT.Error(VBT.ErrorCode.Uninstalled) ELSE RETURN p.readUp(v, w, s, ts, tc) END END ReadDefault; PROCEDUREWriteDefault ( v: VBT.Split; <*UNUSED*>ch: VBT.T; w: VBT.T; s: VBT.Selection; ts: VBT.TimeStamp; val: VBT.Value; tc: CARDINAL) RAISES {VBT.Error} = VAR p: VBT.Split; BEGIN LOCK v DO p := v.parent END; IF p = NIL THEN RAISE VBT.Error(VBT.ErrorCode.Uninstalled) ELSE p.writeUp(v, w, s, ts, val, tc) END END WriteDefault; EXCEPTION FatalError; PROCEDURECrash () = <*FATAL FatalError*> BEGIN RAISE FatalError END Crash; BEGIN END VBTClass.