A Modula-3 Tutorial

Welcome!

This is a whirlwind tour of writing Modula-3 programs. By reviewing this tutorial, you will:

This tutorial assumes you already know how to use the CM3-IDE environment. To learn more about CM3-IDE, read the User Guide. For basic information about CM3-IDE, see Getting Started.


Table of Contents


Where to get more information?

To learn more about Modula-3 and CM3, see:

Getting Started: If you are not familar with the CM3-IDE environment you may start from Getting Started, which contains all-around information about the CM3-IDE environment.

User Guide: If you have basic familiarity with CM3-IDE, but would like to learn more about how to use it, read the User Guide.

CM3-IDE Examples: More than twenty ready-to-built, documented programs demonstrate the use of everything from portable operating system interfaces, to network objects, to web-server toolkit. If you have learned the basics of the CM3-IDE environment and would like to get some hands-on experience with it, review the CM3-IDE Examples.

Interface Index: If you would like to read an overview of the standard Modula-3 libraries, visit the Interface Index. There is also a complete reference of all available interfaces and modules.

Trestle By Example: Trestle is a portable windowing system. GUI applications written using Trestle work transparently on top of Unix X Window System (X11) and Microsoft Windows (Win32). If you would like to learn more about Trestle and the available collection of Widgets, read Trestle By Example.

Language Reference To see a precise definition of the Modula-3 Programming Language see the Language Reference.


Based on the Modula-3 Reference and Tutorial by Stephen Schaub.
Copyright 1996 Stepehen Schaub. Portions Copyright 1996 Critical Mass, Inc. All Rights Reserved.